onlywinscenarios: (Default)
Jim Kirk ([personal profile] onlywinscenarios) wrote2019-11-07 04:05 pm

(no subject)



PLAYER
HANDLE: Dee
CONTACT: waftingcurtains on plurk
OVER 18? Yep!
CHARACTERS IN-GAME: Bruce Banner [personal profile] notsoangry, Jesper Fahey [personal profile] itookashot

CHARACTER
NAME: Captain James Tiberius Kirk
CANON: Star Trek (NU!Trek)
CANON POINT: End of Star Trek Beyond
AGE: 30
BACKGROUND: Wiki

CRAU: After the events of Into Darkness, Jim and Bones found themselves supernaturally kidnapped (not unlike Prismatica) to a new planet with a whole lot of refuges out of time and place. The group of them banded together to try to survive and figure out how they got there and how to go home. Jim was very frustrated being away from the Enterprise and he made friends with a woman named Sarah who could teleport and time travel. He learned more about the multiverse and the many universes and timelines that could occur in other worlds. He only knew about his one alternate timeline, but now he was aware of many others and befriended several people (the Avengers, the Winchester brothers, Captain Jack Harkness, and a variety of others). During this time he and Bones became closer and he met Bones' aged up daughter Joanna. He liked being Uncle Jim. He noticed that his best friend was developing feelings for him, he's not blind, but didn't know what to do about it.

They had several adventures in this world and months of experience away from their world, but eventually woke up to find themselves back on the Enterprise like nothing had ever happened to them. Confused, the two of them agreed not to talk about their experience in case it messed up the timeline they were now back within. Jim gently shut the door on anything romantic happening between them and re-focused them on the mission.

From there the events in the canon timeline continue exactly as it should with Star Trek Beyond and his canon point is the end of Beyond.

PERSONALITY: Jim has a lot of personality and it's changed and strengthened over time. In his youth, Jim was reckless, rebellious, and angry. He simultaneously was over-confident and struggled with low self-worth. The latter came from having an abusive step-father and feeling like he amounted to nothing and was stuck on Iowa forever. His attitude got him into trouble a lot on his home planet and despite being a genius, he couldn't seem to focus or apply himself to anything. He struggled with letting himself care as if caring made him weak and caring could lead to failure. Trying was something he avoided, until Captain Pike came and told him to be something more than he was. Jim also struggled due to the big legacy his father George left behind and died the day he was born saving lives. Pike managed to get Jim into Starfleet by daring him into it, playing to his stubbornness and rebellious attitude thinking he wasn't going to back down from a challenge.

Once he got to Starfleet, Jim excelled. He never lost his edge of being troublesome to superiors. He was a very popular student and his brilliant mind was finally let loose, so he did well in classes, but his attitude was often cited as a problem and his impulsive arrogance held him back. His womanizing and shallow behavior didn't help either. Jim cheated on the Kobayashi Maru test because he refused to believe in no-win scenarios, and that got him in trouble with Spock and Starfleet. It comes from a place too that Jim doesn't like losing people, and he's determined to never fail, although he constantly fears failure. Through the experience of the first movie, Jim matures greatly after seeing most of his classmates killed and also witnessing the alternate universe older Spock showed him. His boldness saved the day and beyond that, he started to see his place in Starfleet in a more serious and important light.

That being said, he continued for several years to be a little difficult, and that showed in the conflict with Khan too. Jim recklessly nearly got him and Bones killed and ignored the Starfleet code to not reveal better technology to less advanced species. He struggled under the rules and regulations while understanding that to be a good captain he had to know them. He was making steps toward getting better, but also backslid hugely with the death of Pike, his father figure. His grief and fury led him to making bad decisions surrounding Khan and Marcus. It was his death that made Jim finally come to grips that there are truthfully no-win scenarios and he was ready to sacrifice himself for his people. It took his death to embrace the fear of failure and that emotion and level-headedness were not things to scorn.

During the CRAU situation that happened right after Into Darkness timeline, Jim unfortunately backslid again. He came back from his death shaken and instead of dealing with it, he ignored it entirely. This led him to withdraw from Bones and the people he met, purposely keeping shallow relationships and not diving deep into himself. One of Jim's biggest flaws and issues to overcome is that he leans back into his old behavior when approaching a situation he doesn't understand. He can be foolhardy and forget lessons he learned about being a more mature individual and leaning on his friends and support system.

The biggest change came for Jim in Star Trek Beyond. It was three years into their mission and it was draining on him. He was struggling with meaning and realized he was now a year older than his father ever got to be. He started to question if he was made for so much responsibility and what it all was for. He considered leaving his position, believing maybe he was wrong for it all along and that he couldn't be the best Captain with this dreary outlook.

Everything changed in that rescue mission and with the Enterprise destroyed and his friends scattered to the wings, Jim had to go back into survival mode. He had to use his wits and also find and rely on his friends to be the team that he stopped appreciating along the way. This experience bonded them closer together. It was also seeing what Balthazar Edison became that made him think. Jim often sees himself reflected in his enemies as a cautionary tale of where he could go if he didn't remember the best parts of himself. After defeating Edison, Jim realized that his love of his crew and exploration was back in his heart. While he joined Starfleet for the wrong reasons, to prove himself, he now saw that seeing the galaxy and making a difference might have been his true calling along. It just took him a long time to get to that conclusion.

Jim's experience with the multiverse before will help him to accept being there without going a little too much out of his mind and reckless. He loves alien planets and learning all about other cultures, so it's a good place to feed his curiosity. Jim is also completely comfortable with sexual situations, although he is more prone to making shallow connections. That being said, eventually he might balk underneath the control of the planet and get grumpy about it. He hates being stuck and wants to fly free.

Jim still has all the qualities that made him both difficult and inspirational. He is brave, kind, sharp-witted, strategic, adaptable, and also impulsive and reckless. He is also arrogant and now more sure than ever of his place in the universe. As mentioned before, he has a tendency to backslide into his bad qualities which include callousness and the aggressive need to prove himself. His self-esteem is simultaneously healthy and unhealthy, as he's only recently started to look closer inside of himself and grow up in a substantial way.

You could say that the only reason Jim didn't end up a loser getting into fights in Iowa, making nothing of his life, is all because of two particular people: Christopher Pike and Leonard McCoy. Jim's father died the day he was born, leaving him with a heartbroken mother and eventually an abusive and aggressive step-father. Jim had a very him-first and everyone else-second mentality born from the need to be able to survive and thrive on his own. He didn't want to rely on anyone and more of all didn't want anyone to rely on him, because he felt like he wasn't capable of coming through to people the way his heroic father George did. He was a personable kid but made no close friendships or anything more than shallow relationships, believing being self-sufficient made him a strong person.

Christopher Pike found him in Iowa by chance after a brawl with Starfleet members and realized that he was George Kirk's son, and he was the one that saw a spark of greatness in Jim. Maybe it was his resilience and intelligence, or his sheer bravado, but it was enough for Pike to 'dare' him to do better than his father. No one had ever believed in Jim before this. Teachers in his life knew he was brilliant but too difficult to handle. But Pike saw that quality in him as something worth exploring. Jim latched onto that and his devotion to Pike was absolute, as the father figure he might have had if George hadn't died. When Pike died it was not surprising that Jim spiraled into rage and reckless and stupid behavior. His ruthless attempt to find Khan and bring him to justice had to do with the loss of Pike and seeking vengeance rather than being his best self, the best self that Pike always saw.

On the ship to Starfleet's base, Jim met Leonard McCoy. He was scared to go out there whether he wanted to admit to it or not, he'd never been so far from home and he was entering a situation where he had no real education to back up. He'd have to learn everything on the fly. So meeting McCoy - nicknamed Bones - on the ship changed everything for him. It was the first time he met someone who just perfectly complemented him. They became roommates and best friends, inseparable during their years at Starfleet. McCoy's level headed pragmatism kept the unruly and reckless Jim from going overboard (most of the time), and Jim's energetic friendliness made McCoy get out of his mind and occasionally outdoors. Pike inspired him to join and was the person he looked up to and wanted to prove himself to, but Bones was his only friend. The two of them kept him Jim in check, supporting him throughout Starfleet so he didn't fall off target.

His relationship to Spock started out as adversarial and became one of the most significant of his life. Bones and Pike enabled Jim a great deal, understanding that his great potential and big heart made him only come off as brash, but Spock challenged Jim at every turn. He called him out on his behavior, refused to be charmed by him, and always held true to the rules of Starfleet. They physically came to blows on the Enterprise, after Jim met the older version of Spock and found out about the alternate timeline. He absorbed some of the close friendship that happened between their other selves and realized the potential the two of them could have as Captain and First Officer. If Bones is his conscience, Spock is his rationality, providing insight and calm contrast to his emotional outbursts. Through him he learned patience, tolerance, and how to let someone else be right every once and awhile.

Jim has close friendships with his crew members, most especially Uhura, Sulu, Chekov, and Scotty. They are the brilliant minds presenting different parts of his ship and their capabilities. From each one of them he has learned how to handle people with different skills and minds, how to balance all their words of wisdom to temper his impulses and become a better leader. Beyond that they also make him a better man. Some of the reason he tends to backslide into bad behavior is he doesn't allow other people into his pain and struggle, and without the people who have provided him with balance, it is more likely. His crew, his friends, made Jim not only the youngest Captain in Starfleet but the best Captain. Without them he will have to learn how to find new people to trust and rely on, but it won't be easy. Still, he can remember that there was a time when they were all strangers and didn't like each other, and try his best again. All he can do is hope he gets back to them eventually.

POWERS/ABILITIES:

Jim is a genius-level intellect with high-level skills in computer science and technology. He was able to reprogram the Kobayashi Maru to cheat to win it, besting Spock's programming. He is a skilled hand-to-hand combatant and great with a blaster, and considered a strategic mastermind. Don't let his pretty face fool you. Over time Jim has also become a skilled diplomat, knows several languages, and knows how to command a major Starfleet ship. He is a decent pilot.

INVENTORY:

1. The Enterprise. Juuuust kidding.
1. A Starfleet communicator that will not work but he'll still try to use.
2. The whiskey from Chekov's locker Bones stole for him.
3. An energy blaster.

MOONBLESSING: Sanquis. His animal characteristics will be that of a coyote as it is in the same canine family as the wolf.

SAMPLES

with Kenzi
with Bones


Post a comment in response:

This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting